Ono Says ‘Time Is Right’ for Onimusha

Posted: February 6, 2011 by Liam Griffiths in News


Yes, that IS Jean Reno.

As a fan of the late Onimusha trilogy, I am pleased to hear that Capcom’s Yoshinori Ono has revealed he believes the ‘time is right’ to revive the series. Ono has even hinted at some sort of multiplayer element, though he says ideas haven’t even been finalised yet on which direction they want to take with the series, if any at all. Here’s what Ono actually said:

“It feels like it’s the time to resurrect that series. But I wouldn’t want to do the things we’ve done before. I think it might be time to progress beyond the standard single-player adventure. There should be ways to expand upon what we’ve done while involving the community more.

“Perhaps implement some sort of multiplayer into a game like that. I don’t have those ideas solidified yet, but when these ideas come to fruition, when I feel good about them and I feel we can do something, I will most certainly take them in for approval with the higher-ups. It’s something I’m very interested in doing.”

I would be very interested in seeing where they would take the series, especially if they pursue this multi-player angle. In the meantime, it’s probably worth playing through the past games, if you haven’t already.


Hidden Black Ops Easter Egg Revealed

Posted: February 6, 2011 by Liam Griffiths in News

The guys over at NextGenTactics have opened the lid on Black Ops’ newest zombie map, discovering a massively convoluted and complicated easter egg. When you load up a game on ‘Ascension’ (part of the ‘First Strike’ map pack), a voice calls for your help. Apparently, there is a way of helping this mystery person, but the 14-minute long video above outlines the ridiculous measures you need to go to to achieve this.

Props to NGT for saving the rest of us the hassle of figuring this out, and all for a seemingly pointless payoff. Maybe there is more to it than what they’ve discovered, but it looks like they’ve tried everything!

Dead Space 2 DLC Disses PC

Posted: February 6, 2011 by Liam Griffiths in News

The as-yet-undated ‘Severed’ DLC pack for Dead Space 2 is going to be exclusively available on consoles, sparking heartbreak for PC fans of the series.

‘Severed’ looks like a substantial piece of content, featuring two new story chapters in which you take control of Gabe Weller, the main character from Dead Space: Extraction, as he tries to escape to safety from the Necromorph outbreak. His story will run parallel to Isaac Clarke’s, and will take you to unseen locations on the sprawl.

A price and release date for the download is still pending, but EA has said it’s ‘coming soon’, which could really mean anything.

Undead Labs plan Zombie MMO

Posted: February 6, 2011 by Liam Griffiths in News

Ask the guys at Undead Labs whether they think zombies have been done to death, so to speak, and they’ll likely tell you to get the hell out. They plan on bringing you the ‘definitive zombie survival experience’ through the medium of Xbox Live Arcade.

Head of Undead Labs, Jeff Strain, says his ultimate goal is to reproduce a world that online players can band together in and struggle to survive the zombie onslaught. We’ve all had that conversation of ‘what would you do?’ in the pub at least once, but this may give us a medium to test those plans out in, if Strains plans come to fruition. Before this ideal game is released, however, Undead Labs will be releasing a single-player game, called ‘Class3’, that will serve as a sort of ‘beta’ for the MMO version.

There’s a more in-depth look over at 1-Up, with a whole bunch of concept art for the game. As a life-long zombie fan, this game sounds awesome on paper, but we’ll have to wait and see just how it turns out.

Catherine Continues To Baffle

Posted: February 6, 2011 by Liam Griffiths in News

So, Atlus’ new puzzle/platformer/mystery game ‘Catherine’ has a new trailer out. Watching it is mostly unnecessary, as its still pretty much impossible to glean any facet of sense from what’s being shown. Coming from the guys who brought us the Persona series, it’s hardly surprising.

What we know is this: you play a guy called Vincent, and there will be a lot of sexiness involved with a variety of girls. I mean, check out the Japanese Box Art, how could you see this and not buy it? I’m weirdly looking forward to diving into this game when it gets released (hopefully later this year,) if only just to find out what the hell is going on.

Knights Contract – Dormant Hit?

Posted: February 6, 2011 by Darren in News

Hitting the same day as Bulletstorm, it may be easy for some to overlook Games Republic’s Knights Contract. The medieval fantasy slasher is looking more than capable of holding it’s own in a battle of machismo. Knights Contract lets you take control of a cursed immortal German Warrior called Heinrich, who, armed with his gnarly looking scythe, must protect Gretchen, the resurrected Witch who made him immortal. The thing is, Heinrich was the one who killed Gretchen in the first place, so now he must help her get revenge on Dr. Faust, the man who put a bounty out on her, to lift his curse.

Sound confusing? Here’s the deal, you need to cut things until they die, and stop Gretchen from buying the farm. Think of a cross between Dante’s Inferno and Ico, and you’d be near the mark. While a game-length escort mission may not appeal to everybody, the fact that Gretchens spells will be able to enhance the power of Heinrich should add some extra depth and strategy to a familiar game-play system.

That, and it looks tasty too. Check out Heinrich’s Ring Doughnut costume, how badass is that? There’s also a nice little trailer here. Definitely looks like one to consider come the end of February.